
The natural spell makes it possible to cast spells in a form that generally cannot use. However, he does not appreciate not being able to use all of his magic in that form. Then the second attack roll of that opponent gets a penalty equal to the level of the prepared spell or unused spell slot.ĭivine Interference is a fantastic option for you if you are a defensive-focused Druid and want to mess with the action and attacks of a singular but potent opponent. However, you must prepare a divine spell or an unused spell slot first. When activated, an enemy that hits an ally of yours and is within 30 feet can be forced to do a new attack roll.

The Divine Interference can be used as an immediate action. To use Divine Interference, you need to have Divine Spellcaster and a caster level of the 10th level. So, if you are not working towards these requirements with your build, you might want to put it a bit lower on the ranking. Divine Interferenceĭivine Interference is potent, but a druid’s requirements are pretty high. If you have a DM that makes you roll many of these, this becomes a must-have feat for your Druid.

This +4 bonus on each and every initiative check is massive. Improved Initiative gives your character quick reflexes and a +4 bonus on initiative checks. However, the improved Initiative is a fantastic feat for Druids to have in Pathfinder. This fact is due to the overall utility and the fact that it is a bit overpowered. You have seen this feat if you have read our ranking of pathfinder monk and bard feats. This is a straight-up buff and pretty strong in a situation where you need numbers and want to mess with the action economy of your opponent. Each time you use a summoning spell that conjures two or more creatures, add one more creature to the total. The power of superior Summoning is pretty straightforward. You need to have Augmented Summoning and a Caster Level 3rd to be able to use it. However, this feat has a bit more requirements than the previous two. Superior Summoning allows you to summon more creatures. Completing our top three best feats for a Druid in Pathfinder is another summoning-related one. Therefore, I would only pick this feat once and put it in the conjuration school. If you are choosing wizard feats in pathfinder, you have more options. While you can pick this feat several times and boost multiple schools (stacking on one school is impossible), this is not worth it. As stated, your best option as a Druid is to boost your Conjuration. However, this bonus only applies to the school of magic you have selected. The benefit of the Spell Focus feat for druids is that you can add a +1 to the difficulty class of all your saving throws. In addition, this feat is a great buff for your Druid if you put it on the conjuration school. Spell focus is a good feat for any built character that relies on magic and your opponent’s failing saving throws. This feat is a must-have if you are a Druid that relies on Summoning.

The fact that the bonus is so straightforward and is automatically implemented for every summon makes it extremely strong. This bonus remains for as long as the summoning spell. Since this class relies on summons and other creatures, making your summons more potent and robust is a fantastic idea.Īll creatures you summon get a +4 enchantment bonus to their constitution and Strength. Augmented SummoningĪugmented Summoning is my personal favorite feat to give druids. However, some feats do come out as better than others on average and are generally pretty helpful. Every campaign, DM, built, and so on is different, and you will never have the same fight due to the random chances of you rolling dice and your DM rolling his. Remember that there is no such thing as an always and everywhere the best feat for Druids in Pathfinder. Final thoughts and remarks Top Druid feats in Pathfinder
